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Light Types

   Bitmanagement Feature Labs
 

Light types Lab

There are 3 types of lights in VRML:
-- PointLight: the source is a point in 3D space
-- SpotLight: the source is a cone
-- DirectionalLight: the source is infinite but its rays go in a specific direction

Additionnally, you can:
-- use the viewer's headlight
-- add the light effect in the texture image
-- use pre-rendered lightmaps
-- use the lightscale of the Browser object to globally increase or reduce the intensity of the lights in the scene.


In the example, use the "lightsource visible" option for seeing the source of the light (in yellow).


Light type:
Headlight
Lightsource visible
Global lightScale